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Saturday, November 16, 2013

Music and Technology Collide

Ireland’s Mick Kiely and Seattle game designer, Chanel Summers visited Nashville this week with an exciting new interactive platform to generate music for videogames, television and film.  Score Music Interactive is a revolutionary new software that allows users, i.e., game designers, music supervisors, producers, to build unique musical content for their projects.

Conceived to meet the needs of game designers, the platform opens new creative solutions for video game soundtracks, and more.  “Indie games use unconventional instruments and pair unexpected styles, creating new genres, such as acoustic frontier hip-hop,” says Summers.  "This breakthrough in game music platforms allows designers to customize the music, giving them the power and control to get exactly what they want at an affordable rate.”

“Every composition is unique,” Kiely continues. “The same piece of music will never be licensed again as a different arrangement is generated every time.”

Many game designers and indie film producers have been using stock music from production houses and music libraries, but since this music is not designed for games and may not be just right for many movie projects, producers and designers need another option, when hiring a composer might be cost prohibitive.
“Designers want to brand their games with unique music,” Kiely asserts. “With stock music websites, there’s nothing stopping another developer from using the same track, something that will never happen with Score Music Interactive.” 


The platform uses music created by live players as the foundation for instrumental blueprints that users can build upon.  “This is not artificially generated music,” says Kiely. “These are real performances recorded live by composers and session musicians from around the world.  We are working with flamenco guitarists from Spain, steel guitarists from Nashville, blues players from New Orleans, etc. The music is authentic and compelling.” The user then becomes part of the process, choosing the specific tracks that he wants to use - essentially producing his own musical cues. A major breakthrough for licensed music.

Not only is the manner in which the music is created innovative, so is the payment model.  Every track (or stem as they’re called by the SMI team) is an individual performance, and when that stem is integrated into a licensed piece of music, that performer receives a percentage of the licensing fee. Session players will be listed on cue sheets and be credited for their contributions to the finished song. “This is a positive direction for musicians, as well as composers,” says Kiely. 

SMI is actively auditioning musicians and composers for the platform. For more information, send an e-mail to composer@scoremusicinteractive.com.

About Kiely and Summers

Mick Kiely is one of Ireland's most accomplished video game composers, best known for his work with the highly successful titles, Codemasters and Bodycount.  He recently established Games Music Ireland, a non-profit organization connecting Irish composers with the global digital gaming industry.

Chanel Summers is an award winning game and audio designer who has worked with Mindscape and Velocity, Mattel Media, and Microsoft where she was part of the original Xbox development team.  Chanel co-founded Syndicate 17, an audio production house based in Seattle and Los Angeles that specializes in original music, and sound effects for films, television shows and video games.



Tuesday, October 29, 2013

From Behind The Mic To In Front Of The Camera

We spent a moment with Carolyn McDonald, an award-winning writer, producer and director who recently made the move from Hollywood to Nashville.  Carolyn came to Nashville with an amazing list of credits under her belt, including a ten-year stint as Danny Glover’s partner at Carrie Productions where she was responsible for numerous Glover vehicles, including FREEDOM SONG, BUFFALO SOLDIERS and AMERICA’S DREAM.

She connected with Nashville when she debuted her short film, P.N.O.K.  at the Nashville Film Festival.  The film, about two soldiers on Casualty Notification Detail, was well received in Nashville, and Carolyn saw potential in “Music City.” 

“Nashville artists have so much to offer, and not just with their music,” she contends.  In fact, one of her first projects in town was executive producing a humanitarian documentary called “Bearing Light” for Big Kenny of the country supergroup, Big & Rich.  The film aired on the National Geographic Channel.

“I have been wowed by the talent in Nashville.  The artists here have so much to offer.  I also believe some of these musicians could be great in front of the cameras.  I’d love to explore that.”

Her next project could take advantage of some of that talent.  “LIVE FROM BNA is an ensemble dramedy about a group of musicians pursuing their dreams despite personal crises,” she explains.  “The story will explore the working class musician, not those you see in the pop/country spotlight or in the TV series.  There are far more interesting stories to tell.“

Carolyn is acutely aware of how much the right music can add to a project. She worked very
Jason Luckett
closely with composer Jason Luckett, to assure that the music in P.N.O.K. would be just right for the film. “I loved working with Jason!  He had a vision that related to mine and was able to create amazing sounds that worked perfectly with the visuals.  The subject matter was so poignant - the longest day in the lives of two soldiers who happened to be messengers of death - and Jason was able to reflect that emotion, from their initial detachment and isolation, to a chaotic, climatic crescendo that just could not have been presented through words or visuals.”

She’ll be looking for that same level of musical reinforcement as she gathers the music for LIVE FROM BNA, both on the soundtrack and on the screen.  “I’m looking for strong musical performers with true screen presence, who could carry a film project.  And I’ve seen a lot of local artists that would be perfect for this film!”


I can’t wait to see this one!

Wednesday, October 23, 2013

A Little Help From Some Well Connected Friends


The American Association of Independent Music (A2IM) is a music industry trade organization dedicated to the needs of the independent music community.  Working with the organization is like having a good friend in high places. They represent the interests of independent artists and labels in the marketplace, in the media, and in Washington.   The group is headquartered in New York City, but has chapters in Los Angeles and Nashville.

The organization recognizes that independents make up nearly 35% of the industry’s domestic market share, but does not receive an equitable share of industry receipts.  A2iM’s goal is to help independent labels compete on a level playing field with the majors. 

One of the ways they do this is by introducing new areas of commerce and monetization.  According to A2IM president, Rich Bengloff, label can no longer make money by traditional means – touring, albums and merchandise -  he recommends diversifying the revenue streams.

“Access and getting noticed is harder because everyone has access,” he says and suggests that artists – and labels- think outside of the box.  He noted that a recent study determined 42 different revenue streams available to musicians, including teaching, speaking engagements, fan funding, acting, session work, and synch licensing. Helping artists and labels avail themselves to these revenue streams is a big part of the group’s mission.


They recently hosted a “Licensing Day” event here in Nashville, bringing in music supervisors Frankie Pine and Russell Ziecker to discuss the ins and outs of licensing music for the show "Nashville." Allison Jones of Big Machine, the label that distributes the show's soundtrack albums was included in the panel discussion.  In addition to those panel discussions, the musical stars of the show and some of the songwriters behind their TV driven hits took the stage at the 3rd & Lindsley night club, to perform and talk about how their songs made it to the screen.



Randall Foster of the Nashville chapter has organized several similar events encouraging collaboration between Nashville’s music creators and the national film community.  During Film-Com he organized an A2IM Synchs & Drinks cocktail mixer at the Hard Rock featuring Lions For Real.  This event helped establish relationships between film and television producers and Nashville musical artists.


Organizations like A2IM and Film-Com are useful tools available to independent entertainment creators.  TAKE ADVANTAGE!

Tuesday, October 15, 2013

When Dreams Are Big and Budgets are Tight


As part of an assignment for my graduate studies, I had to explore Ted.com, and the infamous “TedTalks” and find a motivating speaker who added inspiration to my entertainment industry career.

I was excited about a Canadian filmmaker named Martin Villeneuve, whose experience and advice would be useful to any creative person in this business, regardless of the medium.

“If you have some crazy ideas in your mind, and people tell you that it's impossible, well, that's an even better reason to want to do it,” mused the Montreal-based screenwriter, director and producer. “Because people have a tendency to see the problems rather than the final result.”

Villeneuve’s final result was his award-winning debut feature film, "Mars et Avril." The futuristic sci-fi flick is the kind that usually costs several million dollars, with first class special effects and innovative visuals.

“When American producers see my film,” he continues. “They think that I had a big budget to do it, like $23 million. But in fact I had 10 percent of that budget. I did "Mars et Avril" for only $2.3 million.”

And just how did Mr. Villeneuve make his big budget feature on his limited working budget?

 He surmises that if you don’t have the required funds, you need time and love to get the job done.  “When you don't have money,” he admits, “you must take time, and it took me seven years to do 'Mars et Avril.' The second aspect is love. I got tons and tons of generosity from everyone involved. Every department had to rely on our creativity and turn every problem into an opportunity.”

And therein lies the secret of his success.  A living example of the adage, “necessity is the mother of invention,” Villeneuve found imaginative ways to get what he needed, including giving others the “opportunity” to work on his project.

He was able to convince his busy star, Robert Lepage, to commit to the project by re-writing his character as a hologram, and allowing him to shoot the dialogue for all of his scenes at one time.  And the character was bigger and bolder than he would have been, if shot conventionally.

Villeneuve had a vision of futuristic musical instruments inspired by women's bodies that would be an integral part of the film.  He had to find a way to turn his vision into reality. “I woke up one morning with a pretty good idea. I said to myself, ‘What if I have somebody else pay for them?’ So I found my way to Guy Laliberté, Cirque du Soleil's CEO, and I presented my crazy idea to him with sketches and visual references, and something pretty amazing happened. Guy was interested … because I came to him with a good idea in which everybody was happy.”

“He took a leap of faith," Villeneuve continues.  "And the artist, Dominique Engel, a brilliant guy, was happy too, because he had a dream project to work on for a year. And obviously I was happy because I got the instruments in my film for free, which was kind of what I tried to do.”

“If you don't have money to offer to people, you must strike their imagination with something as nice as you can think of.  So this is what happened on this movie, and that's how it got made.”

A lesson for all of us with big dreams and small wallets.